AI Insights · Timothy · September 2022
Top 5 Waifu Games on iOS in Colombia Q3 2022
A look into the performance of the top 5 Waifu games on iOS in Colombia for Q3 2022, showcasing trends in downloads, revenue, and active users.
In the third quarter of 2022, the performance of the top Waifu games on iOS in Colombia varied significantly in terms of downloads, revenue, and active users. Here is a detailed look at the trends for each of the top five games, based on Sensor Tower data.
Honkai Impact 3rd
Throughout Q3 2022, Honkai Impact 3rd saw fluctuations in its weekly revenue, starting at $62 in late June and peaking at $300 in mid-September. Weekly downloads showed a general downward trend, starting from 68 in late June to 32 by the end of September. The game’s active users decreased from 152 in late June to 115 by the end of the quarter, with some minor fluctuations throughout the period.
Sword Master Story
Sword Master Story experienced a drop in weekly revenue from $25 at the end of June to zero by mid-August, with minor increases in between. Weekly downloads fluctuated with a peak of 28 in early July and a low of 4 in mid-August. Active users initially rose from 40 at the end of June to 48 in early July but saw a decline, stabilizing around 10 by the end of September.
Idle Huntress: Girl's Land
Idle Huntress: Girl's Land had a relatively low performance in terms of revenue, peaking at $18 in mid-July and generally staying below $10 for most of the quarter. Downloads were sparse, with a significant peak of 42 in early July but showing no activity for several weeks thereafter.
Idle Angels: Goddess' Warfare
Idle Angels: Goddess' Warfare saw minimal revenue, generally under $15 throughout the quarter, with a slight increase to $25 in mid-September. Downloads remained low, with occasional peaks such as 32 in mid-September. Active users data is sparse but shows a slight increase from 27 in mid-September to 29 by the end of the month.
Space Leaper: Reboot
Space Leaper: Reboot, which launched in mid-August, experienced modest revenue, peaking at $31 in its first full week. Downloads were highest in its launch week at 15, declining to 2 by mid-September. Active user data for this game was not available.
For more detailed insights into the performance of these and other games, visit Sensor Tower.